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Managing a cart in an e-commerce app is a fundamental feature that is necessary for a functional store & a good user experience. In this blog, we’ll cover how to create a cart for a ticketing app in FlutterFlow using Supabase. Additionally, we’ll introduce an advanced feature for reserving items during the checkout process to prevent double bookings. If you’re interested in implementing this reservation system, our complete solution is available on the FlutterFlow marketplace.
We want to create a versatile cart that can be used in any typeof app, whether you are hosting restaurants & cafes or event creators, this cart will be powerful enough to suit your needs. Here’s a short demo of what the cart can do:
To manage a cart in FlutterFlow, we need to use an App State.For this tutorial, we’ll create a cart for a ticketing app where users can buy tickets for various events. The event in our example has three ticket options:“General Admission”, “VIP”, and “Backstage”. Users can add multiple tickets of each type to their cart.
We need a custom data type to manage cart items.This data type will include key fields such as ticket name and the number of ticket variants in the cart. Here’s an example data type for the ticket cart:
When a user presses the “+” or “-“ icon next to a ticket type, update the field “ticket_count” for the corresponding ticket in the App State variable.
This way we keep track of each variant separately enabling us to have full control over the cart content.
With all ticket data ready in the App State, create new records in the purchased_tickets table. Make sure to link to the tickets inside the AppState. Linking the purchased ticket to the original ticket is key to getting information about the purchased ticket later on.
Now that a ticket has been purchased, make sure that the ticket counts and related information are accurately reflected in the database.
To prevent double bookings, we can implement a reservation system:
This should be done on the backend. The frontend should never take care of sensitive things like this as various things can happen to the user while in the checkout process – their phone might go out of battery, they might lose signal, etc.
Moving everything to the backend makes this very safe and reliable. We have done exactly that in our marketplace item using cron jobs, RPC functions and database triggers.
Implementing a cart and reservation system in your FlutterFlow app is key to actually making an app with an e-comm purchasing feature. In this guide we are using Supabase for backend management, but any backend could be used and the implementation steps would be identical. For a complete solution, including advanced reservation features, check out our marketplace item. With the marketplace item, you get all the documentation on it works as well as all the backend code and operations.
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